fix: Distance changed to Double
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73a57cb742
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7e9b2dbc34
3 changed files with 13 additions and 8 deletions
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@ -55,8 +55,13 @@ class Garmin(
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private fun setDistance(state: eu.ztsh.garmin.State) {
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private fun setDistance(state: eu.ztsh.garmin.State) {
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connection.enqueue(intArrayOf(
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connection.enqueue(intArrayOf(
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0x03, asDigit(state.distance / 1000), asDigit(state.distance / 100), asDigit(state.distance / 10),
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0x03,
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0x00, asDigit(state.distance), state.unit.data
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asDigit(state.distance / 1000), // position 1
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asDigit(state.distance / 100), // position 2
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asDigit(state.distance / 10), // position 3
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if ((state.distance * 10).toInt() == (state.distance.toInt() * 10)) 0x00 else 0xff, // comma
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asDigit(state.distance), // position 4
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state.unit.data // unit
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))
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))
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}
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}
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@ -76,11 +81,12 @@ class Garmin(
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connection.enqueue(intArrayOf(0x01, param1, param2, param3))
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connection.enqueue(intArrayOf(0x01, param1, param2, param3))
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}
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}
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private fun asDigit(n: Int): Int {
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private fun asDigit(input: Double): Int {
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if (n == 0) {
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val number = input.toInt()
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if (number == 0) {
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return 0
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return 0
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}
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}
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val m = n % 10
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val m = number % 10
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return if (m == 0) 10 else m
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return if (m == 0) 10 else m
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}
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}
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}
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}
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@ -48,8 +48,7 @@ class ManeuverMapper {
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this.stepDistance.apply {
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this.stepDistance.apply {
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this.distanceRemaining?.apply {
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this.distanceRemaining?.apply {
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distanceFormatter.formatDistance(distanceRemaining!!).split(" ").apply {
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distanceFormatter.formatDistance(distanceRemaining!!).split(" ").apply {
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// TODO: Send double
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state.distance = this[0].replace(',', '.').toDouble()
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state.distance = this[0].replace(',', '.').toDouble().toInt()
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state.unit = when (this[1]) {
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state.unit = when (this[1]) {
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"m" -> Unit.Metres
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"m" -> Unit.Metres
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"km" -> Unit.Kilometres
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"km" -> Unit.Kilometres
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@ -57,7 +57,7 @@ class State {
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var lineArrows: Int = 0
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var lineArrows: Int = 0
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var lineOutlines: Int = 0
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var lineOutlines: Int = 0
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var direction = Direction()
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var direction = Direction()
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var distance: Int = 0
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var distance: Double = 0.0
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var unit: Unit = Unit.Any
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var unit: Unit = Unit.Any
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var speed: Int = 0
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var speed: Int = 0
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var limit: Int = 0
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var limit: Int = 0
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